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1. Test server: Requests for account reactivation and unbanning - in Test Server Feedback [original thread]
can you please reactivate this account. thx
- by Gillian Haas - at 2010.03.21 12:02:00
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2. New Mining system - in Player Features and Ideas Discussion [original thread]
what is really needed is a way to make low ends profitable in 0.0 space. Best way to do this is, at least in my opinion, by having super veldspar/scordite roids dotted around 0.0 with about a 400 or 500% yield bonus. As a side effect it would help...
- by Gillian Haas - at 2008.06.24 10:31:00
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3. A Short Transmission on a Few Upcoming Changes - New Chronotis Blog - in EVE Information Portal [original thread]
Another thing that could be done to improve efficiencies of "mass production" would be adding an "install time" to BP manufacturing and reducing the production time for a single run so that new production time + install time = old production time ...
- by Gillian Haas - at 2008.03.04 11:39:00
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4. why invention need to be boosted - in Science and Industry [original thread]
They need to boost invention a bit more, but in a very targeted way. If I were CCP i'd introduce a new mechanism whereby you specialize in inventing specific items. For example new skill: Science - Invention Specialization: Allows one invention sp...
- by Gillian Haas - at 2008.02.09 22:35:00
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5. Rorqual's little brother, the Orca - in Science and Industry [original thread]
This came to me in a dream. Make the orca a compliment to the rorqual. As it stands, the rorqual can jump around lowsec/0.0 space all alone, that is to say the mining barges need to move normally to keep up with it. How about the orca becomes a ...
- by Gillian Haas - at 2008.02.09 22:20:00
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6. One-man outpost - in Science and Industry [original thread]
Originally by: Kylar Renpurs I'm confused though, you say "no alliance is going to be content with 3 outposts and one neutral outpost". While not being part of an alliance, if arrangements were made to only allow that alliances people (an...
- by Gillian Haas - at 2008.02.08 13:14:00
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7. One-man outpost - in Science and Industry [original thread]
I reckon any alliance would welcome someone who could drop an outpost egg, especially if this would get them 3 outposts in a constellation and hence constellaion sov. You'd most likely need to prove to said alliance that you could produce the egg ...
- by Gillian Haas - at 2008.02.07 10:57:00
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8. Ice Mining, POSs, Logistics and Infrastructure - in Test Server Feedback [original thread]
I like the idea of deployable ice mining arrays so long as the amount they can mine per hour is less than you could mine with a mining barge with the same skills
- by Gillian Haas - at 2007.11.02 11:19:00
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9. I don't like the full screen login screen - in Test Server Feedback [original thread]
I like it ok. I'd also like to be able to log out and log into my other account without quitting the whole program too.
- by Gillian Haas - at 2007.11.02 11:14:00
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10. New Dev Blog, Nozh on Carriers Redux, Part II - in EVE Information Portal [original thread]
too many post, too short an attention span. anyway. so CCP want carriers not to be solo pwn mobiles eh? more for support for fleets eh? right. Give the carriers a big ass cargo hold that can only carry packaged ships. Implement a method that all...
- by Gillian Haas - at 2007.10.24 12:35:00
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11. When a pos is destroyed and the guns remain - in Science and Industry [original thread]
If it were up to me I'd make it a bit more exciting by making any in-capped modules explde with the tower, other modules go unanchored. that way you face the decision on whether or not to incap the guns or try to tank em so you can scoop em later.
- by Gillian Haas - at 2007.10.02 13:41:00
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